![]() Skimping on piercing will get you murdered by archers, elemental will get you destroyed by staves and casters, poison is semi-frequent, etc. If you need to sacrifice a resist to get more of one of the others, then bleeding/physical generally are the ones to do so. Physical resistance, on the other hand, is the rarest resistance and doesn’t get debuffed so generally most builds will have 0 in it. Some bosses (ie: Demon Bull and Golden Boar) can put out tons of bleeding damage unless you cheese the hell out of them so you might want a set in your stash for these guys. It is much rarer to encounter than other types and if you can keep it in positive amounts it should generally be manageable. Bleeding is generally one of the most niche damage types in the game. The only one you can mostly do without in your ‘main set’ is bleeding and physical. ![]() Going into higher difficulties with sub-par resistances will get you killed very quickly, low or negative resistances will get you killed by spike damage in a hurry.Īll the resistances are vital to get. ![]() Epic difficulty applies a -40 debuff to all primary resistance except for Physical, while Legendary applies a -100 debuff. It’s really important for your hardcore character to have good all-around primary resistances at all times at a minimum. Resistances reduce certain types of damage by a set percentage. ![]() Your primary resistances include elemental (fire, lightning, and cold), pierce, vitality, poison, bleeding and physical. ![]()
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